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행동유도성(Affordance) 기반 인터랙티브 광고 전략모형개발 연구

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Alternative Title
A Study on the Development of Interactive Advertising Strategy Model based Affordance
Abstract
Interactive advertising of converged creative and interaction technology overcame the temporal·spatial·expressive limitations of existing advertisements and is drawing attention as a new marketing platform and strategy that can maximize the advertising effects.

Securing high attention and participation rate of consumers are essential to raise the value of such interactive advertisement as a medium and strategy of advertisement of delivering the marketing platform and creative messages to consumers effectively, and this focused on affordance as a core factor of inducing consumer participation and raising immersion in interactive advertisement to develop the interactive advertisement strategy model, AEE.

To develop the behavior affordance-based interactive advertisement strategy model AEE, this study used exploratory design of mixed methods and study methodology of grounded theory as references to establish a research system for sequential process of the development of strategy model by conducting a framework of a study on the development of strategy model.

Then, this study conducted theoretical consideration on the main concept of theoretical background of the strategy model development as behavior affordance and interactive advertisement based on precedent studies and literature, and conceptualized the meaning of behavior affordance in interactive advertisement.

This study conducted an in-depth study on creative expressive elements, interaction, the type of behavior affordance, experience, and result in interactive advertisement to investigate behavior of consumers towards interactive advertisement, sequential process of psychological stages, and importance of behavior affordance in interactive advertisement by deducing subcomponents of the behavior affordance-based interactive advertisement strategy model and a hierarchical model.

This study deduced a behavior affordance-based interactive advertisement strategy model by verifying close correlation and validity of elements on the strategy model by categorizing and structurizing based on the subfactors and hierarchical model of the deduced strategy model, and conducted a case study on the selected 8 interactive advertisement campaigns through expert interview on advertisement professionals and 6 researchers to verify validity of the additional model and considered its application plan.

The developed AEE strategy model in this study and the course of study will suggest new research perspectives of interactive advertisement and creative design methodology in the future.
Author(s)
박창훈
Issued Date
2016
Awarded Date
2016. 2
Type
Dissertation
Keyword
인터랙티브 광고 어포던스 행동유도성 디자인 방법론 Affordance Interactive Advertising Design Methodlogy
Publisher
부경대학교 대학원
URI
https://repository.pknu.ac.kr:8443/handle/2021.oak/13180
http://pknu.dcollection.net/jsp/common/DcLoOrgPer.jsp?sItemId=000002238828
Affiliation
부경대학교 대학원
Department
대학원 마린융합디자인협동과정
Advisor
장청건
Table Of Contents
Ⅰ. 서 론 1
1. 연구 목적 및 의의 1
2. 연구 방법 및 범위 3

Ⅱ. 행동유도성(Affordance) 기반
인터랙티브 광고 전략모형개발 프레임워크 5

Ⅲ. 전략모형 개발을 위한 주요 개념의
이론적 고찰과 개념화 6
1. 행동유도성(Affordance)의 이해 6
2. 인터랙티브 광고의 이해 15
3. 인터랙티브 광고에서의 행동유도성의 개념화 19

Ⅳ. 하위요소 및 인터랙티브 광고 효과의
위계 모형 도출 20
1. 인터랙티브 광고에서의 크리에이티브 표현 22
2. 인터랙티브 광고에서의 상호작용 25
3. 인터랙티브 광고에서의 행동유도성의 유형 27
4. 인터랙티브 광고에서의 경험 28
5. 인터랙티브 광고에서의 인게이지먼트 29
6. 인터랙티브 광고 효과의 위계 모형 32
Ⅴ. 행동유도성(Affordance) 기반
인터랙티브 광고 전략모형 AEE 개발 37
1. 범주화 37
2. 구조화 39
3. 행동유도성 기반 인터랙티브 광고 전략모형 AEE 43
4. AEE 모형을 통한 사례연구 45
5. 사례연구 요약 62

Ⅵ. 결 론 63
1. 연구결과 63
2. 향후과제 68


참고문헌 69
Abstract 76
Degree
Master
Appears in Collections:
대학원 > 마린융합디자인협동과정
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