PUKYONG

A Real-time hybrid BCI System for Simultaneous Detection and Classification of the Fusion MI & SSVEP Signals

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Abstract
Brain-computer interface (BCI) refers to the use of neural signals acquired by the electroencephalographic (EEG) headset to control the external devices such as the computer, assistive applications and neural prosthetics. BCI manifest gradually diversified in the field of development of an application system. Among them, intention detecting, and remote communication have their unique advantage in numerous areas such as education, self-regulation, production, marketing, security as well as games and entertainment. Besides that, this research in this field has attracted academia and industry alike; the objective is to help severely disabled people to live their life as regular persons as much as possible. However, with a decade of development, this technique still cannot be applied in the daily life, due to its complicated electrode headset, low accuracy, extended training period and non-stationary noise. Based on this background reducing the number of the channel and improving the efficiency is one of the approaches to apply BCI in practical situations easily. Meanwhile, researchers found that every single modality has its defect such as needs train trail, fatigue for the simulation, lack appropriate control conditions, unclear functional significance, etc. A single modality BCI system performs an ID control command which results in less efficient and unnatural movement.
Therefore, in this Study, a hybrid EEG (electroencephalograph graphic) system, which simultaneously detects and classifies for the few channels based fusion signal was designed. Motor Imagery (MI) signal and Steady State Visual Evoked Potential (SSVEP) hybrid mental tasks would widely reduce the fatigue for the subjects and extend the control commands (10 commands). Besides, to provide the comfort of wearing the device, our system adapts C3, C4 as the input channels. In here, Blind Source Separation (BBS) approach to get a much clear MI signal and SSVEP signal from the fusion signals. For extracting the feature in each 50ms, Short Time Fourier Transform (STFT) was employed to acquire the features. A 4-layer Convolution Neural Network (CNN) was engaged in this system to distinguish different brain intentions. Besides, Real-time BCI game was designed as the EEG biofeedback using C#, in this game subject can easily control ten commands for the virtual car. Overall, this system proposed a simple structure hybrid BCI system based on two channels, simultaneously detect and recognize ten multi-fusion signals. This kind of the practical and straightforward BCI application would provide the reference towards simplifying BCI field.
Author(s)
YANG DALIN
Issued Date
2018
Awarded Date
2018. 8
Type
Dissertation
Publisher
Pukyong National University
URI
https://repository.pknu.ac.kr:8443/handle/2021.oak/14502
http://pknu.dcollection.net/common/orgView/200000115896
Affiliation
부경대학교 대학원
Department
대학원 전자공학과
Advisor
Wan-Young Chung
Table Of Contents
Table of Contents
List of Abbreviations iv
List of Figures v
List of Tables vii
Acknowledgement viii
Abstract ix
요약 xi
Chapter 1 1
1 Introduction 1
1.1 Motivation 4
1.2 Contributions 5
1.3 Chapter Organization 6
Chapter 2 7
2 Background and Related Work 7
2.1 EEG-based Brain Computer Interface system 7
2.1.1 Basis Theory of EEG 8
2.1.2 International Standard 10
2.1.3 BCI Structure Frame 11
2.1.4 Technology Branch 14
2.1.5 Existing Applications 18
2.1.6 Existing Challenges: 19
2.2 Hybrid EEG-based Brain-Computer Interface 19
2.2.1 Basic Theory 20
2.2.2 Technology Branch 22
2.2.3 Existing Applications 24
2.2.4 Existing Challenges 25
Chapter 3 28
3 System Design and Implementation 28
3.1 System Overview 28
3.2 Subsystem Description 30
3.2.1 Data Acquisition Module 31
3.2.2 Signal Processing Module 32
Chapter 4 34
4 Related Algorithm 34
4.1 Preprocessing Module 34
4.1.1 Independent Component Analysis 34
4.1.2 Principle Component Analysis 36
4.1.3 Fast Independent Component Analysis 37
4.2 Feature Extraction Module 40
4.2.1 Fast Fourier Transform (FFT) 40
4.2.2 Short Time Fourier Transform (STFT) 41
4.2.3 Wavelet Transform (WT) 42
4.3 Classification Modules 43
4.3.1 MI Classifier 43
4.3.2 SSVEP Classifier 46
4.3.3 Hybrid Classifier 49
Chapter 5 51
5 Design of the MI-based Feedback System 51
5.1 Introduction 51
5.2 System Structure 52
5.2.1 Task mechanism 52
5.2.2 System algorithm 53
5.3 System implements 54
Chapter 6 56
6 Design of Hybrid BCI System 56
6.1 Introduction 56
6.2 User Interface 58
6.2.1 Online Interface Based 2D Environment 58
7 Experiments and Results 59
7.1 Offline Experiments 59
7.1.1 Verification for Function of Filter 59
7.1.2 Verification for Function of Feature 61
7.1.3 Verification for Function of Classification 62
7.2 Real-time Experiments 63
7.2.1 Comparing Performance based different Hide Layer 63
7.2.2 Comparing single and hybrid system 64
7.2.3 Online Test in the different platform 66
8 Conclusions 68
Reference: 69
Journal Publication 73
Conference publication 73
Awards 74
Degree
Master
Appears in Collections:
대학원 > 전자공학과
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